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Amfitrion's gallery - Printable Version

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RE: Amfitrion's gallery - amfitrione - 02-10-2016

About water theme. It is my unfinished work, with too hard for rendering swimming pool:
[Image: finInside.238_zpsjmys8za8.png]
[Image: finInside.245_zpstocehohx.png]
[Image: finInside.241_zpsa6enxvzy.png]

One time after training in real swimming pool i watchs, that when nobody in pool, there's no vawes:


[Image: NB333_zps7j9bqkqa.png]
[Image: NB334_zpsvadjh6dz.png]
:-)


RE: Amfitrion's gallery - micheus - 02-10-2016

That's not so bad. Smile

Only the underwater render isn't good.
Assuming there is no tiles on the roof, we could expect some caustics.

In fact, it seems like you didn't used a volume for water - just a plane for the top.


RE: Amfitrion's gallery - amfitrione - 02-10-2016

Here was direct lightning in water from sun, but anyway it looks unrealistic.

I guess, i need to use fog, attenuation and media photons, but i have not good example, and can not understand it singly


RE: Amfitrion's gallery - micheus - 02-10-2016

What is the render tool you are using?


RE: Amfitrion's gallery - ggaliens - 02-10-2016

Did you know that MaxWell Render has a package for people needing to get into the tech w/o paying a lot ?

I mean really cheap. I think I spent $100.00 and got insane photo realism.


RE: Amfitrion's gallery - amfitrione - 02-10-2016

Pictures with blue water and sky maked with KeyShot, pictures with green water maked with POV-Ray.

Keyshot better, when i need faster result, but i like POV ray, as simple and powerfull tool, and possability to learn how it all works


RE: Amfitrion's gallery - micheus - 02-10-2016

(02-10-2016, 05:02 PM)amfitrione Wrote: pictures with green water maked with POV-Ray.
Excellent tutorial for POV-Ray, just in case you didn't know it: Realistic water with POV-Ray
Lot of tips and you want to try the part 6.


RE: Amfitrion's gallery - amfitrione - 02-10-2016

Micheus, thank you, there is really a lot of good tutorials

Ggaliens thank you too, i will try to use MaxWell


RE: Amfitrion's gallery - Dimitri - 02-11-2016

The second render seems the most believable. Only the sky looks a little bit unnatural (it is too bright in its colors). As to the water, its being wavy is not a problem (to my opinion at least).

For caustics, there is a nice small program that it can be very useful in such cases... the images that produces can be used as filters for light sources, so that there may appear caustic like light effects in the water (as is well known the 'real' caustics in renderers slow down the rendering process significantly). It is free for non commercial use. The link is below:

http://www.dualheights.se/caustics/


RE: Amfitrion's gallery - amfitrione - 02-17-2016

It is my old learning project, judo training center, remade with my new expirience.

( Sorry for world edge on bottom xD)
[Image: domgpremas41_zpsy1mq5zqv.jpg][Image: domgpremas59_zpssy7dni35.jpg][Image: domgpremas57_zpspn59aqw1.jpg][Image: domgpremas53_zpsychov9e6.jpg][Image: domgpremas52_zpsd0oe105l.jpg]

About nature. Here i tried make lot of lowpoly trees. Here my design with oaks, pines and firs, each less that 200 polygons.

[Image: trees_zpsg4gpghsh.jpg]
Anyway rendering without angular shadows on walls take too much time (better picture rendered by 72 hours)