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[fixed] Shader bug - Printable Version

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+--- Thread: [fixed] Shader bug (/showthread.php?tid=2776)

Pages: 1 2


[fixed] Shader bug - OXO - 02-05-2019

Theres something odd with the shader in 2.2.2 but it doesnt happen on all objects.

Compare the shaded view of this object in 2.2.1 and 2.2.2


RE: Shader bug - OXO - 02-06-2019

2.2.2 on the left, 2.2.1 on the right

Shaded view (TAB)


RE: Shader bug - micheus - 02-07-2019

Thanks OXO, after you tell that it was needed to change the view to Workmode I could see the problem. Information is everything! Smile

The problem is intermittent because it's related to the size of your object (the faces are very small). If you scale it four times you will see the problem goes away.

It will require an better evaluation about how to fix that without compromise other Wings3D features which uses the same portion of the code that is "causing" this behaviour. So, there is no fix by now.


RE: Shader bug - OXO - 02-07-2019

Thanks Micheus.

There's nothing I can do about the scale. These objects are for Condor, and the scale of 1 unit = 1 metre was set a long time ago, and can't be changed.


RE: Shader bug - micheus - 02-11-2019

dgud fixed that and it will be available in the next release.


RE: [fixed] Shader bug - OXO - 02-12-2019

wow, thanks !


RE: [fixed] Shader bug - OXO - 02-21-2019

I have been forced to go back to 2.2.1 because I can't work with this issue in 2.2.2

Will it be long?


RE: [fixed] Shader bug - micheus - 02-22-2019

(02-21-2019, 08:36 AM)OXO Wrote: Will it be long?
I have no idea and I thought it was a not so critic issue. Anyway, I upload the file to be replaced - check the patch thread.


RE: [fixed] Shader bug - gap - 12-05-2019

Hi guys,

I am sorry to say that the problem described by the OP is still in Wings3D v2.2.4:




RE: [fixed] Shader bug - micheus - 12-05-2019

gap, can you select and export that chain so we can use it for check this issue.
I just load again that OXO project and there is no problem as reported in that time.