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My 3D/2D gallery - tkbd - 06-09-2013

My 3D/2D gallery

I tried various image expressions with Wings3D and other drawing tools.Smile

*Non Photo Realistic Teapot(not use NPR shader)
[Image: th_utah_teapot_sketch_zps3772e5e8.png]
I export a utah_teapot in cartoon-edge(eps) data using Wings3D.
After,I use a brush and functions "LivePaint" feature of Illustrator CS5(AICS5).
("Bucket Tool" that Inkscape has can do the same.)

*The Illustration of old handheld-phone.
[Image: th_old_phone_sketch_zps82638463.png]
I want a mode to output the face color of the shade and surface of the cartoon edges Wings3D to (eps) export.Blush

*Instruction manual
[Image: th_shelf_inst_zps1a255e1b.png]

*Contour
[Image: th_make_terrian_zpsbb1ae374.png]
AICS5(2D tracing) ->import Wings3D1.4.1(3D and Assembling.) -> export AICS5(rendering for 2d)

*Billboard trees
[Image: th_povray_test_rendering_zpsb4bd1345.png]


*The PaperCraft of Wings3D logotype.
[Image: th_papercraft_beta_zps94f6b5f0.jpg]
[Image: th_papercraft_2_zps7b048f43.jpg]
I have used an exported 2048x2048 pixels image by Wings3D's UVEditor.


RE: My 3D/2D gallery - hershel - 06-10-2013

very nice. I dig the phone, and the papercraft logo, a lot. Smile


RE: My 3D/2D gallery - tkbd - 07-13-2013

Thank you for comment!
Now is the demonstration phase of expression still.
but I have wanted to make some kind of works....
(Figures, vignettes, landscape, etc)


RE: My 3D/2D gallery - Frotte1984 - 11-03-2013

I am good doing pictures for video games and I would like show my images in 3D environment. What is the best procedure for converting my drawings to 3D?


RE: My 3D/2D gallery - Kruzschev - 11-03-2013

(11-03-2013, 09:32 AM)Frotte1984 Wrote: I am good doing pictures for video games and I would like show my images in 3D environment. What is the best procedure for converting my drawings to 3D?

> http://www.youtube.com/watch?v=ows2QTiMRPg
through you would need Blender and Inkscape for that (or any other equviliant) both is free btw

maybe Micheus heightmap plugin will work too but afaik you need to some cleanup aswell

edit: isn't it also thread hijacking?


RE: My 3D/2D gallery - tkbd - 11-06-2013

(11-03-2013, 10:05 AM)Kruzschev Wrote:
(11-03-2013, 09:32 AM)Frotte1984 Wrote: I am good doing pictures for video games and I would like show my images in 3D environment. What is the best procedure for converting my drawings to 3D?
>
through you would need Blender and Inkscape for that (or any other equviliant) both is free btw

maybe Micheus heightmap plugin will work too but afaik you need to some cleanup aswell

edit: isn't it also thread hijacking?


Recently,I was not active for a while.
Kruzschev,Thanks you for the follow.
I also think the way is good. Inkscape + Blender/Wings3D (The other softwares that can import eps/svg data )

I don't mind your comment^^.
if there is a possibility that this subject may to be long, I would request administrator to partially move the posts to "Interface & Usage" or "Off-Topic" Biggrin

Thanks again.


RE: My 3D/2D gallery - johndoe2013 - 12-01-2013

Great gallery congratulation keep doing the good job I would ask you a question you can get the some results if you use a other softeware package like 3d max for example?


RE: My 3D/2D gallery - tkbd - 12-11-2013

(12-01-2013, 12:57 AM)johndoe2013 Wrote: Great gallery congratulation keep doing the good job I would ask you a question you can get the some results if you use a other softeware package like 3d max for example?

Thank you for your time!!

I think FreeStyle renderer could, get a result similar to my gallery's images.
FreeStyle is one of the renderer which can be used from Blender.

Freestyle Renderer
http://freestyleintegration.wordpress.com/
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Freestyle

Ink & Watercolor effects in Blender
http://studiollb.wordpress.com/2013/01/05/ink-watercolor-effects-in-blender/


RE: My 3D/2D gallery - Justanother1 - 12-16-2013

I followed the freestyleintegration link and ended up here .. http://ship.shapewright.com/ This is way fun! You can import them to Blender, then export to Wings3D! ... From there I did a Tesselate-Untriangulate, then a Sabien-subdivide .... could easily build a whole Fleet with this ..... maybe better get permission but .......