I just read about one of the new feature of Maya 2018 and I almost couldn't believe on that: Circularize
Well, Wigns3D has it available since late 2008!
Of course, they added some extra options that can be achieved combining other commands like Inset, Extrude, Scale or Tighten.
But, we can pick another axis than normal vector and define if we want to set relative or absolute diameter; And it seems like they still don't have these options. :-)
By checking Maya's features I also realised that maybe our Circularise isn't managing properly the 'Don't Flatten' option. If we apply it to a cube corner as their example we don't get that nice result:
Well, Wigns3D has it available since late 2008!
Of course, they added some extra options that can be achieved combining other commands like Inset, Extrude, Scale or Tighten.
But, we can pick another axis than normal vector and define if we want to set relative or absolute diameter; And it seems like they still don't have these options. :-)
By checking Maya's features I also realised that maybe our Circularise isn't managing properly the 'Don't Flatten' option. If we apply it to a cube corner as their example we don't get that nice result: