05-09-2021, 07:40 AM
New stuff
- Added "View Settings Window" where camera and light options can
be edited. [dgud]
- Large auto-uv work
-- Added a new uv-unwrapping algorithm unfold for 64b versions (old is kept as slow). [dgud]
-- Added an option to AutoUV to export the UV mesh as .eps/.svg files. [micheus]
-- Added option to scale uniformly the UV to the max U or max V. [micheus]
-- Added Align option to AutoUV in order to make easier to align islands to each other [micheus]
-- Added triplanar and image mix shaders to AutoUV Shader. [micheus]
-- Added preview window for the shaders when generating textures. [micheus]
- A large re-write of the yafray plugin. Thanks David Bluecame [David Bluecame]
- Added missing option for Select menu that allows to lock the current
selected objects. Thanks to tkbd. [micheus]
- Changed Separate command in order to keep all object selected.
Thanks to tkbd for the suggestion [micheus]
- Added a greebles plugin [dgud]
- Added a dialog to STL exporter allowing users to set the scale.
Thanks to dawntreader, imagine and Mert HANCIOGLU(instagram) for provide
us informations about the slicers measures. [Micheus]
- Added new primitive screw thread [Micheus]
- Folder system now shows in bold the folder which owns any selected objects; [micheus]
- Added a warning for Revert command on the main menu File. [micheus]
- Decreased the near clipping value from 0.01 to 0.001;
The ground grid is also now drawn for scales as 0.1, 0.01 and 0.001; [micheus]
- Added MMB option to Material menu item when Geometry window is in Face
selection mode. Thanks Hank for the suggestion. [micheus]
- Do not attach temporary windows when moving them on top of wings. [dgud]
- New splash screen image by the user olve11. [micheus]
Bugs fixed
- WRML plugin was exporting inverted values for ambientIntensity and
Transparency. Thanks to greg. [micheus]
- Fixed outliner hanging on linux, fixed lights nodes not
expanding when redrawing. [dgud]
- Fixed crash when dropping images on geom window, thanks tkbd. [dgud]
- Fixed snap image window crash, thanks tkbd. [dgud]
- Fixed timing related crashes in outliner. Thanks Hank. [dgud]
- Run the Select->Similar command in an empty was causing Wings3D to
display the 'Delete Hotkey' dialog. [micheus]
- Fixed the help windows visibility which were getting hidden when moving
the mouse outside it. Thanks Grumbler. [micheus]
- Fixed the collada importer error caused by NaN values. Thanks to tkbd [micheus]
- Alignment commands not valid for Body or Face mode was causing the AutoUV
window to crash when a repeat command was used in these modes. [micheus]
- Input dialogs to name/rename elements now is a little wider. Thanks tkbd
for the suggestion. [Micheus]
- Fixed missing export parameters for SPPM and Bidirectional. Thanks oort [DavidBluecame]
- Lift command with LMB option was not working properly due the use of the
selection state when it first was used. Thanks Hank for report it. [micheus]
- RMB menus have been rewritten again, should work better and faster on linux/windows
[dgud]
- Added "View Settings Window" where camera and light options can
be edited. [dgud]
- Large auto-uv work
-- Added a new uv-unwrapping algorithm unfold for 64b versions (old is kept as slow). [dgud]
-- Added an option to AutoUV to export the UV mesh as .eps/.svg files. [micheus]
-- Added option to scale uniformly the UV to the max U or max V. [micheus]
-- Added Align option to AutoUV in order to make easier to align islands to each other [micheus]
-- Added triplanar and image mix shaders to AutoUV Shader. [micheus]
-- Added preview window for the shaders when generating textures. [micheus]
- A large re-write of the yafray plugin. Thanks David Bluecame [David Bluecame]
- Added missing option for Select menu that allows to lock the current
selected objects. Thanks to tkbd. [micheus]
- Changed Separate command in order to keep all object selected.
Thanks to tkbd for the suggestion [micheus]
- Added a greebles plugin [dgud]
- Added a dialog to STL exporter allowing users to set the scale.
Thanks to dawntreader, imagine and Mert HANCIOGLU(instagram) for provide
us informations about the slicers measures. [Micheus]
- Added new primitive screw thread [Micheus]
- Folder system now shows in bold the folder which owns any selected objects; [micheus]
- Added a warning for Revert command on the main menu File. [micheus]
- Decreased the near clipping value from 0.01 to 0.001;
The ground grid is also now drawn for scales as 0.1, 0.01 and 0.001; [micheus]
- Added MMB option to Material menu item when Geometry window is in Face
selection mode. Thanks Hank for the suggestion. [micheus]
- Do not attach temporary windows when moving them on top of wings. [dgud]
- New splash screen image by the user olve11. [micheus]
Bugs fixed
- WRML plugin was exporting inverted values for ambientIntensity and
Transparency. Thanks to greg. [micheus]
- Fixed outliner hanging on linux, fixed lights nodes not
expanding when redrawing. [dgud]
- Fixed crash when dropping images on geom window, thanks tkbd. [dgud]
- Fixed snap image window crash, thanks tkbd. [dgud]
- Fixed timing related crashes in outliner. Thanks Hank. [dgud]
- Run the Select->Similar command in an empty was causing Wings3D to
display the 'Delete Hotkey' dialog. [micheus]
- Fixed the help windows visibility which were getting hidden when moving
the mouse outside it. Thanks Grumbler. [micheus]
- Fixed the collada importer error caused by NaN values. Thanks to tkbd [micheus]
- Alignment commands not valid for Body or Face mode was causing the AutoUV
window to crash when a repeat command was used in these modes. [micheus]
- Input dialogs to name/rename elements now is a little wider. Thanks tkbd
for the suggestion. [Micheus]
- Fixed missing export parameters for SPPM and Bidirectional. Thanks oort [DavidBluecame]
- Lift command with LMB option was not working properly due the use of the
selection state when it first was used. Thanks Hank for report it. [micheus]
- RMB menus have been rewritten again, should work better and faster on linux/windows
[dgud]