02-25-2013, 05:58 PM
Wings 3D is a winged edge modeler. As such, technically it shouldn't even be possible to delete a polygon and have it create a "hole". You can more recently flag polygons as being holes but internally it still sees geometry there. . . it just doesn't show it to you.
A "best practice" when modeling in wings is to never make holes. Just put everything that you want to be a hole into a new surface material that you can then flag as "hole" just before you export out your model.
Does that make sense?
A "best practice" when modeling in wings is to never make holes. Just put everything that you want to be a hole into a new surface material that you can then flag as "hole" just before you export out your model.
Does that make sense?