03-01-2015, 11:08 AM
Hello Sanchez,
I will try to make a video, but don't hold your breath!
Nothing fancy at all! I started with a 16 sides cylinder for torso, added a few loop cuts and adjust it by scaling and moving verts both on the front and the side view. For arms, and legs as well, another cylinder was used, this time 8 sided, and again by scaling and moving, was shaped as arms and legs.
After these parts were done, I combined them and start welding verts at shoulder area for arms and at hips for legs. Virtual mirror was used so not extra work in order to do this for both arms and legs.
A 8 sides cylinder was added as neck, again adjust verts and start welding.
For head, and for boobs too, I use a cube, subdivided twice. Same procedure goes here too. Scale, move and when happy start welding verts. These three parts (neck, head, boobs) also have to be combined with the body in order to weld verts.
And this is it! Actually this is the easy part Now i'm head banging against the wall working on face and body details
Feel free to ask for more details and also check the internet for help, while you might not get a wings 3d specific tutorial on modelling a body, there are tuts for other programs which can be translate to wings. Personally, I used an old silo tut by Anthony Ward as base for the body I work on it!
Have fun! And don't rage quit
I will try to make a video, but don't hold your breath!
Nothing fancy at all! I started with a 16 sides cylinder for torso, added a few loop cuts and adjust it by scaling and moving verts both on the front and the side view. For arms, and legs as well, another cylinder was used, this time 8 sided, and again by scaling and moving, was shaped as arms and legs.
After these parts were done, I combined them and start welding verts at shoulder area for arms and at hips for legs. Virtual mirror was used so not extra work in order to do this for both arms and legs.
A 8 sides cylinder was added as neck, again adjust verts and start welding.
For head, and for boobs too, I use a cube, subdivided twice. Same procedure goes here too. Scale, move and when happy start welding verts. These three parts (neck, head, boobs) also have to be combined with the body in order to weld verts.
And this is it! Actually this is the easy part Now i'm head banging against the wall working on face and body details
Feel free to ask for more details and also check the internet for help, while you might not get a wings 3d specific tutorial on modelling a body, there are tuts for other programs which can be translate to wings. Personally, I used an old silo tut by Anthony Ward as base for the body I work on it!
Have fun! And don't rage quit