06-14-2014, 01:32 AM
Hello,
Something as been bugging me for a while, so a need to mention.
When I am building large models/scenes, I will work to a scale of 1 unit = 1 meter. A problem arises when I want to add small fillets/insets, in that if I want to cut/slice across small faces that would create short edges, the edges are not created.
For simple example. Create a default cube(2x2x2), select a face and inset by 0.0005 (in the scale used, that would be 0.5 mm). Now select the edge_ring that includes the inset edges, and cut them("C"). The new inset faces have not been cut.
Where it gets more annoying, is if I create a default cube(2x2x2) and scale it up by 1000%, then create an inset of 0.005, again when attempting to cut an edge_ring that includes the inset edges, the inset faces are not cut.(although on a default cube of 2x2x2, the inset of 0.005 can be cut across)
I do not know if that is some intentional limitation or a bug, but it sure bugs me
Something as been bugging me for a while, so a need to mention.
When I am building large models/scenes, I will work to a scale of 1 unit = 1 meter. A problem arises when I want to add small fillets/insets, in that if I want to cut/slice across small faces that would create short edges, the edges are not created.
For simple example. Create a default cube(2x2x2), select a face and inset by 0.0005 (in the scale used, that would be 0.5 mm). Now select the edge_ring that includes the inset edges, and cut them("C"). The new inset faces have not been cut.
Where it gets more annoying, is if I create a default cube(2x2x2) and scale it up by 1000%, then create an inset of 0.005, again when attempting to cut an edge_ring that includes the inset edges, the inset faces are not cut.(although on a default cube of 2x2x2, the inset of 0.005 can be cut across)
I do not know if that is some intentional limitation or a bug, but it sure bugs me