TheBounty Renderer (rewrite for wxWidgets) - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Design & Development (https://www.wings3d.com/forum/forumdisplay.php?fid=6) +--- Thread: TheBounty Renderer (rewrite for wxWidgets) (/showthread.php?tid=440) |
RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 09-29-2015 oort Wrote:I was trying to use the exporter for 2.0.1 listed in post #109 with Wings3D 2.0.1. I don't know why it does not work at all for me... All right.. SSS don't work on 2.0.1 exporter version atm. Only wings3d 1.5.4 + thebounty rc4 + old exporter. I'm re-writing all 'modulators' code. Greetings.. RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 09-29-2015 Just to be clear... Wings3D 1.5.4 + thebounty rc4 + old exporter is not working for me... Thanks, oort RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 10-12-2015 povmaniac, I finally got back to this and was finally able to get Wings3D 1.5.4 + thebounty + old exporter to work for me. I had to start a new file from scratch, since my example scenes would not work. The only file that makes a difference in rendering sss is libyafaraycore.dll Below is a comparison with the first image showing "TheBounty" using build date version 3-29-15 and the second image showing TheBounty build date version 5-12-15. The only thing I changed in the two renders is the version of libyafaraycore.dll used. SSS worked better in the older version. The scene has a spot light in front of and behind the monkey. Thanks, oort RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 10-16-2015 Yes, it is different but .. ¿ have not you noticed that now the render is more rapid?? I have introduced some changes for improved SSS processes... RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 10-17-2015 I just did a test with the Jade Dragon from my website. Yes it is much faster... 25 seconds with the new version (5-12-15) compared to 2 minutes and 39 seconds in the old version (3-29-15). I hope you can get the quality back to what it was in the old version. I have tried changing all kinds of settings but nothing has helped... I am not seeing the SSS anymore... Thanks, oort RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 10-18-2015 Maybe you need review their values. The new code work fine here.. Greetings.. RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 10-19-2015 povmaniac, Could you please post an example scene with the blender monkey. Then I can compare to see what setting I need to change. I have tried every possible setting without any improvement... Thanks, oort RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 12-14-2015 Hi.. I am working a bit on a graphical interface for rendereing .xml files. I wany study how add this feature to the wings3d exporter. https://www.dropbox.com/s/xcwomibhlcevfq2/bountygui.avi?dl=0 RE: TheBounty Renderer (rewrite for wxWidgets) - micheus - 12-16-2015 (12-14-2015, 08:32 AM)povmaniac Wrote: I wany study how add this feature to the wings3d exporter.Do you mean start the GUI application from wings3D? RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 12-17-2015 Yes. This part is easy, it is only necessary to change 'yafaray-xml.exe' for 'thebounty-gui.exe' in the options of render. But maybe I refer that is need extend the Gui options before implemented. Greetings.. |