Rounded bevels... - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: ManifoldLab Plug-ins Collection (https://www.wings3d.com/forum/forumdisplay.php?fid=14) +--- Thread: Rounded bevels... (/showthread.php?tid=1585) |
RE: Rounded bevels... - Dimitri - 02-27-2016 Well, here are some images showing the results... and below is the link to the Wings files: https://www.sendspace.com/filegroup/oOAeWhqTyk3I9xdJgT5hag RE: Rounded bevels... - ggaliens - 02-28-2016 OK ... looks pretty nice Dimitri. I thought I was going to give you more odd poles like a vert with 5 edges ... but I don't think it matters too much. Thanks for sharing. It does give me some ideas. I do see what I think are "ARTIFACTS" that could be lessened if the procedure had more manual intervention. But hard to say. Sure it works better in boxes and such. RE: Rounded bevels... - Dimitri - 02-28-2016 Mark as you know simple meshes are always better manageable regarding any kind of modeling operation, so the cubes too as to the beveling matters. This is a fact, no doubt. But I think that here the beveling in more complex shapes too is giving quite nice results. So, it would be great to have such a feature in Wings. I do not know how difficult such a thing can be as to its implementation. The thing I know, however, is that it would be a very significant contribution to Wings' further evolution as a modeling app. : - ) RE: Rounded bevels... - lauramelissa - 03-21-2016 Is this going to be implemented RE: Rounded bevels... - ggaliens - 03-22-2016 Rounded bevels ... If I was sure I could do it in a couple hours ... I'd just start it ... but Rounded Bevels feels like an all day affair or might even take a few days ... in no small part to not having a great implementation strategy. If anyone can FUDGE a rounded bevel with a MACRO or sequence of Wings3D command ... I can surely help to automate ... but I think it's going to require some fairly original code (original to wings), so I can't venture to guess when it would be done. I don't want to forget about it though. RE: Rounded bevels... - fbcrenshaw91 - 03-26-2016 https://wiki.blender.org/index.php/User:Howardt/Bevel May be useful. RE: Rounded bevels... - ggaliens - 03-26-2016 Howard T ? What a blast from the past. Yes ... his analysis and presentation on bevel might be very handy. Thanks. RE: Rounded bevels... - ggaliens - 04-14-2016 Been working on a nice bevel today. Have some groundwork functions laid out. Amazingly enough ... I think Wings3D is missing "select by face corners". For example you have a face that is a hexagon ... formed by bisecting the three edges. Maybe then you crumple the entire hexagon just a tiny bit. After this ... the hexagon by appearances ... has just three corners (assuming a tolerance for very weak corners). Select by face corners will be a stepping stone toward bevel. If it is in there already ... let me know. But I think it needs to be implemented in simple form. RE: Rounded bevels... - ggaliens - 04-15-2016 RE: Rounded bevels... - Dimitri - 04-15-2016 So, you are experimenting for finding a solution Mark... this is good news. : - ) |