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[fixed] shader => 0,transparent => true - Printable Version

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+--- Thread: [fixed] shader => 0,transparent => true (/showthread.php?tid=2823)

Pages: 1 2


RE: [fixed] shader => 0,transparent => true - Hank - 11-20-2019

I'm not sure if this is still related with AO issue, but today when turned AO on I got:

Dump written 2019-11-20_9-58
Version: 2.2.4
OS: Windows 8 (build 9200), 64-bit edition
GPU: Intel | Intel® HD Graphics 520
Window: geom
Reason: {{badmap,
{false,
#{{vbo,387} => [],
{vbo,1675} => [],
{vbo,1727} => [32885,32886,32884],
{vbo,1495} => [],
{vbo,1711} => [],
{material,cooper} =>
[{{tex,diffuse},none},
{{tex,normal},none},
{{tex,pbr_orm},none},
{{tex,emission},none},
{diffuse,
{0.7185185185185186,0.5141399176954733,
0.20757201646090542,1.0}},
{emission,{0.0,0.0,0.0,1.0}},
{metallic,0.62},
{roughness,0.29},
{vertex_colors,set}],
{vbo,1467} => [],
{vbo,1535} => [],
{vbo,1829} => [],
{vbo,233} => [],
{vbo,1655} => [],
{vbo,1765} => [],
{vbo,1595} => [],
{vbo,1647} => [],...}}},
[{maps,get,
[{material,glass},
{false,
#{{vbo,387} => [],
{vbo,1675} => [],
{vbo,1727} => [32885,32886,32884],
{vbo,1495} => [],
{vbo,1711} => [],
{material,cooper} =>
[{{tex,diffuse},none},
{{tex,normal},none},
{{tex,pbr_orm},none},
{{tex,emission},none},
{diffuse,{0.7185185185185186,...}},
{emission,{...}},
{metallic,...},
{...}|...],
{vbo,1467} => [],
{vbo,1535} => [],
{vbo,1829} => [],...}},
undefined],
[{file,"maps.erl"},{line,207}]},
{wings_material,apply_material_1,4,
[{file,"wings_material.erl"},{line,445}]},
{wings_draw,'-do_draw_mat_faces/4-fun-0-',4,
[{file,"wings_draw.erl"},{line,929}]},
{lists,foldl,3,[{file,"lists.erl"},{line,1263}]},
{wings_draw,'-draw_mat_faces/4-fun-0-',6,
[{file,"wings_draw.erl"},{line,915}]},
{wings_dl,call,2,[{file,"wings_dl.erl"},{line,178}]},
{wings_render,render_smooth_objects_1,4,
[{file,"wings_render.erl"},{line,270}]},
{wings_render,render_smooth_objects,4,
[{file,"wings_render.erl"},{line,239}]},
{wings_render,render_objects,4,
[{file,"wings_render.erl"},{line,155}]},
{wings_render,render,1,[{file,[...]},{line,...}]},
{wings,'-redraw/2-fun-0-',2,[{file,...},{...}]},
{wx,batch,1,[{...}|...]},
{wings,handle_event_3,2,[...]},
{wings_wm,handle_event,3,...},
{wings_wm,send_event,...},
{wings_wm,...},
{...}|...]}

Stack trace:
[{wx,batch,1,[{file,"wx.erl"},{line,186}]},
{wings,handle_event_3,2,[{file,"wings.erl"},{line,424}]},
{wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,984}]},
{wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,951}]},
{wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,852}]},
{wings_wm,redraw_win,1,[{file,"wings_wm.erl"},{line,893}]},
{lists,foreach,2,[{file,"lists.erl"},{line,1338}]},
{wings_wm,redraw_all,0,[{file,"wings_wm.erl"},{line,868}]},
{wings,init_part2,2,[{file,"wings.erl"},{line,106}]},
{proc_lib,init_p_do_apply,3,[{file,"proc_lib.erl"},{line,249}]}]

Nothing special.
Just working with some quite complicated model including many materials.

If required I can start new topic.

BR, Hank


RE: [fixed] shader => 0,transparent => true - dgud - 11-22-2019

It's the same problem, you will have to wait for a bugfix release.