![]() |
Mesh Bump plugin - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Gallery (https://www.wings3d.com/forum/forumdisplay.php?fid=10) +--- Thread: Mesh Bump plugin (/showthread.php?tid=60) |
RE: Mesh Bump plugin - dgud - 12-16-2012 Yes we move the discussion to bug thread somewhere..thanks for the dump will have a look at it. Edit: Had a look at it, the problem is that some faces is not uv-mapped, which I handle really bad. Oort, ok you will need upgrade soon..:-) Yes, very nice cross, do you use the new multi-level subdivisions preview?? Also using "show normal-maps" can slow down while modelling, just looking/rotating and finished model should not be slow, what takes time is generating the (bi)tangents for all faces. RE: Mesh Bump plugin - PeterC (PC) - 12-16-2012 Ahhh man, Image Planes have 6 polys now? I didn't notice those tiny edge faces ![]() Once I collapsed those and re-UVed the two remaining polys the normal mapping worked like a charm. Lack of UVs it was, thanks DG! :} |