A new release - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Design & Development (https://www.wings3d.com/forum/forumdisplay.php?fid=6) +--- Thread: A new release (/showthread.php?tid=667) |
RE: A new release - oort - 04-12-2014 I just tested the latest and autosave is saving the file in the same folder as preferences.txt without any problem... Edit: I posted an issue but just realized I had opened the wrong version of Wings3D... It seems to be working perfectly now. Micheaus, Thanks for all the great new additions to Wings3D. oort RE: A new release - dgud - 04-13-2014 Fonte I have fixed the crash/hanging as well, so the Message box doesn't crash so it should not crash anymore. even if you point to a read only dir. Nemya I do not have access to 32b linux.. Oki will tag and make the release, thanks for the testing and debugging guys RE: A new release - Fonte Boa - 04-13-2014 Dgud, thank you for fix that crash and for the new development release: i've just downloaded and installed it. Thanks, Micheus, for all your work. http://www.wings3d.com/?page_id=84 RE: A new release - MikeJ - 04-16-2014 I just tried downloading the 64-bit Windows development version and it is claiming to still be 1.5.2. All the other development releases seem to be 1.5.3. Is there no 64-bit? RE: A new release - dgud - 04-16-2014 For me wings.com/download/development/ windows 64 downloads wings-x64-1.5.3 RE: A new release - MikeJ - 04-16-2014 Weird. For me 1.5.2 comes up. But every other dev build comes up with 1.5.3. Anyway I went directly to Sourceforge to get it. In fact the link resolves to: http://sourceforge.net/projects/wings/files/wings/1.5.2/wings-x64-1.5.2.exe/download Update: It's Firefox causing the issue. IE goes to 1.5.3 correctly. Not sure why Firefox won't update to the new link. RE: A new release - garyphillips - 05-16-2014 thanks for your support.. australian online casinos RE: A new release - rattle - 06-17-2014 I've been rewriting the hemispherical viewport shader to render normal maps with specular reflections which can be controlled through the material settings. Right now I'm trying put in a specular map but cannot find out by what name it is exposed as sampler2D to GLSL, i.e. GlossMap, SpecularMap, RE: A new release - dgud - 06-18-2014 They are never sent to the shader, you will have add that wings code, see what changes I did when adding bump/normal map support, it is in the commit log. gitk is good :-) RE: A new release - Nova - 06-18-2014 I'm pretty excited about this. Looking forward to seeing what you come up with, Rattle |