Heightmap Surface [plug-in] (updated: 2014/Jun/30) - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Design & Development (https://www.wings3d.com/forum/forumdisplay.php?fid=6) +--- Thread: Heightmap Surface [plug-in] (updated: 2014/Jun/30) (/showthread.php?tid=16) |
RE: Heightmap Surface [plug-in] (updated: 2013/Mar/15) - ShotgunSpiff - 07-21-2013 Really late post but I downloaded the latest plugin files and have a problem. I get an error when trying to use a heightmap image with erts.5.9 and the Win32 1.5.pre posted here: http://www.wings3d.com/forum/showthread.php?tid=132&pid=2712#pid2712 The error: wpc_heightmap_surface:command/3: bad return value: {'EXIT', {function_clause, [{wings_ask,mktree, [{dashboard, {0,128,128}, 130,130, #Fun<wpc_heightmap_surface.6.120212823>, [{info, "LL: Open the image dialog box"}, {key,prw}]}, {0,nil}, 6], [{file,"wings_ask.erl"}, {line,1288}]}, {wings_ask, mktree_container_1,4, [{file,"wings_ask.erl"}, {line,1468}]}, {wings_ask, mktree_container,5, [{file,"wings_ask.erl"}, {line,1443}]}, {wings_ask, mktree_container_1,4, [{file,"wings_ask.erl"}, {line,1468}]}, {wings_ask, mktree_container,5, [{file,"wings_ask.erl"}, {line,1443}]}, {wings_ask, mktree_container_1,4, [{file,"wings_ask.erl"}, {line,1468}]}, {wings_ask, mktree_container,5, [{file,"wings_ask.erl"}, {line,1443}]}, {wings_ask, mktree_container_1,4, [{file,[...]}, {line,...}]}]}} However, erts.5.8 works just fine with 1.4.1. RE: Heightmap Surface [plug-in] (updated: 2013/Mar/15) - micheus - 07-21-2013 (07-21-2013, 03:15 AM)ShotgunSpiff Wrote: Really late post but I downloaded the latest plugin files and have a problem. I get an error when trying to use a heightmap image with erts.5.9 and the Win32 1.5.pre posted here:Sorry about that ShotgunSpiff. It seems you were the first to use it with Wings3d 1.5.*. In order to add the option for color ramp settings, it was needed to create a new control for the dialog - not present on original source code. I've purposed a change for enable coders add new controls easily, but it was not accept yet. (no new feature will be added to Wings before the next stable version be released ) So, in order to avoid this crash we need replace the original wings_ask.beam file with my own - as I have pointed in the not on the first post here, but I forget to include it. I've included a read-me file - check the first post in this thread for the updates. Thanks RE: Heightmap Surface [plug-in] (updated: 2013/Jul/21) - ShotgunSpiff - 07-21-2013 Thanks Micheus, all is working fine now. RE: Heightmap Surface [plug-in] (updated: 2013/Jul/21) - Britfox - 08-12-2013 Hi, Could it be possible to have an option so that: each pixels=a flat square (4 vertices) It would look like this for example: http://directtovideo.files.wordpress.com/2010/01/block_heightfield_ao.jpg Thank you for this great plugin RE: Heightmap Surface [plug-in] (updated: 2013/Jul/21) - micheus - 08-13-2013 (08-12-2013, 02:29 AM)Britfox Wrote: Could it be possible to have an option so that:yeah, I think it's possible. I like these geometries too. I thought about it at the beginning of the project, but I forgot it. Added block mode construction - micheus - 08-29-2013 It's ready for download, see the first post in this thread. Left is the mesh and right is the block mode From this 64x64px image I made with Gimp... ... I got this image rendered on Kerkythea 2008 Echo: RE: Heightmap Surface [plug-in] (updated: 2013/Ago/30) - tkbd - 09-11-2013 Hi! Micheus. I tried the new version, it almost worked fine(construction blocks ) and found a couple of problems. 1) erts.5.10 on Wings3D ,Language file not work :/ (It still remains in English display.) ( both 1.5.1pre1.75.g8471 and 1.5.1pre1.82 ) 2)How to delete to color-key that once setted in the color ramp. discoverd right now!! L+[CTRL] = color-key position can move by dragging . In this state, You can release the CTRL key. -Oparation tips- *Hold down[CTRL] while Dragging ------> If you drag across an existing color-key, It will be delete. *Relese[CTRL] and Dragging ------------> Not affect an existing color-key. Quote:i : current dragg color-key This is not written to the Information line. I think that it is necessary such instructions. ---------- I also take some screenshots of heightmap samples. RE: Heightmap Surface [plug-in] (updated: 2013/Ago/30) - micheus - 09-11-2013 (09-11-2013, 01:39 PM)tkbd Wrote: I tried the new version, it almost worked fine(construction blocks ) and found a couple of problems.Hi tkbd, thanks for testing it. So, the problems that you talking about are two: Japanese language file and add more data to information line. Isn't it? RE: Heightmap Surface [plug-in] (updated: 2013/Ago/30) - ggaliens - 09-11-2013 Micheus ... what are the current restrictions to image size ? Did you remove restritions in past or change ? We have several 64 bit releases of Wings3D which might allow for slightly larger image sizes. Please advise. I know I could just check and even poke the code. I just thought I'd ask. RE: Heightmap Surface [plug-in] (updated: 2013/Ago/30) - micheus - 09-11-2013 (09-11-2013, 04:35 PM)ggaliens Wrote: what are the current restrictions to image size ?It's restricted to 147Kpx - if you think about a squared image it can be 384x384px. Quote:Did you remove restritions in past or change ?In the first version it was very restricted, it's a little better now. Quote:We have several 64 bit releases of Wings3D which might allow for slightly larger image sizes.That's true, and you should already have noticed that we are only able to manage more #we information without memory crash, but is still so hard to manage the camera and do Wings3d's operations because it ran slow. In my "OpenGL" preview (that is not a true #we) I can manage it relatively fast, but you need be patient after you hit the Ok button. And I've assembled a new "faster" machine these days (i7-4770K 3.50ghz, SSD 120Gbx2, G.skill Trident 16gb DDR3 2400mhz) - I just need a better video card, by now I'm using the on-board IntelĀ® HD Graphics 4600. That's why I didn't change the last limit for the 64bit. |