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Any harm in increasing the number of IDs reported upper left ? - Printable Version

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Any harm in increasing the number of IDs reported upper left ? - ggaliens - 12-13-2012

Any harm in increasing the number of IDs reported upper left ?

Like the list vertcies 1,4, 7, 9

to 1, 4, 7, 9, 11, 13


So that IDs of hexagon verts might also get included before threshhold is reached and its just says 7 vertices selected.

I would like to puch the limit up from < 5 to < 7


I'm suspicous that this was picked somewhat arbitrarily. If this would be annoying ... maybe I could make it a preference. I have bumped it up for myself and a fabricator who needs to interograte the model sometimes and uses this as a debugging tool.

I just wanted to ask first rather than just do a pull-request for change. I can always patch this later.

In real work apps ... Hexagons are common in nature and both hexagons and pentagons appear in any number of natural "FOAMS". I don't think the same is true for higher order polygons so much. I think the hexagon is at least arguabbly a good cut off. I personally think quads is not so great a cut-off.


RE: Any harm in increasing the number of IDs reported upper left ? - optigon - 12-15-2012

I don't think it's really that important to most users. Any cutoff is going to be arbitrary.

Maybe add an item to the Develop menu to create a window that shows a table of the currently selected elements.

Exposing Ids to users should remain limited. There is no need to clutter their work space.


RE: Any harm in increasing the number of IDs reported upper left ? - dereksergio - 05-10-2013

Please can you explain why cutoff is going to be arbitrary as i am not getting it please explain.


RE: Any harm in increasing the number of IDs reported upper left ? - ggaliens - 05-10-2013

Actually ... the cut-off I was referring to was not arbitrary at all. It had to do with the properties of "FOAM" and triangles and other "natural" or easy to occur things.

I was not asking for 9, 10, 11. Just that hexagons be covererd and maybe one more. So my request was anything but arbitrary. I was asking on behalf of a 3D prototyper with worlds of experience in modelling for realization. It should be a preference.


RE: Any harm in increasing the number of IDs reported upper left ? - Geta-Ve - 05-11-2013

While I myself have rarely needed more than the amount displayed currently, I can see it being useful in a small number of circumstances.

In which case, why not display it in the Console window? Or at least have some kind of command to show the vert/edge/face IDs of the currently select object.