Does the Wings3D have got any relax tool for the UV mapping? - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: Does the Wings3D have got any relax tool for the UV mapping? (/showthread.php?tid=1062) |
Does the Wings3D have got any relax tool for the UV mapping? - giannis196 - 02-07-2015 My UV map's faces are really stretched and they are too much to do it alone by hand so, i need a relax tool. Does the wings3D have got relax tool or anything similar to it? If not are there plugins that i can install? Thanks! RE: Does the Wings3D have got any relax tool for the UV mapping? - micheus - 02-08-2015 No, there is no relax tool for UVmapping in Wings3d. Many times the problem come from the way you cut the "islands"; sometimes from the intricate geometry. I already read here that one used UVMapper for that. You need to export your model from Wings3d using the Wavefront .obj format. There is an useful tutorial (in two parts) about UVMapping using Wings3D tool that worth your time - watch them : UV mapping in Wings3d. RE: Does the Wings3D have got any relax tool for the UV mapping? - giannis196 - 02-08-2015 ok, i will check that thanks Micheus! RE: Does the Wings3D have got any relax tool for the UV mapping? - Fonte Boa - 02-10-2015 In AutoUV window, you can try to fix those stretched areas by selecting apropriated elements and use Vertex|Tighten and/or Edge|Circularise. In many cases, those commands help a lot. RE: Does the Wings3D have got any relax tool for the UV mapping? - ggaliens - 02-13-2015 It is good to see you back around Fonte Boa ... hope all is well. RE: Does the Wings3D have got any relax tool for the UV mapping? - Nova - 02-13-2015 Another good feature, is when you find yourself with these troubled areas, cut them out and then, on the new islands, you use Remap UV>Project Normal/Unfold (Depending on what you need). You could then restitch afterwards. I've had this produce good results in the past. |