Lines, UV Mapping doubts. - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: Lines, UV Mapping doubts. (/showthread.php?tid=1162) |
Lines, UV Mapping doubts. - c-sanchez - 04-26-2015 I'm practicing with the texturing, UV Mapping, although I seemed simple at first, I see some complicated things, or do not quite understand yet. to explain to me better I'll will use an example with this "table" A basic, simple, model the problem(?) with smooth shading why this happens? on Ultimate Unwrap3D (3ds exported from Wings3D) As far as I can assume, these lines should NOT appear. the "squares" on top are simple extrudes. As always, thank you very much for the help. RE: Lines, UV Mapping doubts. - micheus - 04-26-2015 Hi c-sanchez You can put this kind of question in the Interface & Usage session. (I'm going to move it to there later ) That's something you will always notice when you use n-gons and see it in an OpenGL viewer. If you will not smooth it or will render it in a proper application for that you probably will notice this effect is less perceptible, but you would get better result making the edges hard. Try and see the result. Anyway a would suggest you to avoid n-gons. RE: Lines, UV Mapping doubts. - Radi - 04-26-2015 Try highlighting your object and in RMB menu choose Auto Smooth RE: Lines, UV Mapping doubts. - micheus - 04-27-2015 c-sanchez, just in case you are lazy to try the approaches. (my turn, ) - The left column your probable initial mesh; - The middle column the presented mesh; - The right one is your mesh with hard edges set (easy way is use Auto Smooth as suggested by Radi). The rows are flat shader; smooth shader using One light; smooth shader using Two lights; RE: Lines, UV Mapping doubts. - c-sanchez - 04-29-2015 Yeah, the edges hard or auto smooth option are good Thank you very much for the replies guys, and i'm sorry for my delay in respond. You can put this kind of question in the Interface & Usage session. (I'm going to move it to there later Wink) Heh sorry, Sometimes I have no idea what category to post topics. |