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Lines, UV Mapping doubts. - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: Lines, UV Mapping doubts. (/showthread.php?tid=1162) |
Lines, UV Mapping doubts. - c-sanchez - 04-26-2015 I'm practicing with the texturing, UV Mapping, although I seemed simple at first, I see some complicated things, or do not quite understand yet. to explain to me better I'll will use an example with this "table" ![]() A basic, simple, model ![]() the problem(?) with smooth shading ![]() why this happens? on Ultimate Unwrap3D (3ds exported from Wings3D) ![]() As far as I can assume, these lines should NOT appear. the "squares" on top are simple extrudes. As always, thank you very much for the help. ![]() RE: Lines, UV Mapping doubts. - micheus - 04-26-2015 Hi c-sanchez You can put this kind of question in the Interface & Usage session. (I'm going to move it to there later ![]() That's something you will always notice when you use n-gons and see it in an OpenGL viewer. If you will not smooth it or will render it in a proper application for that you probably will notice this effect is less perceptible, but you would get better result making the edges hard. Try and see the result. Anyway a would suggest you to avoid n-gons. RE: Lines, UV Mapping doubts. - Radi - 04-26-2015 Try highlighting your object and in RMB menu choose Auto Smooth ![]() RE: Lines, UV Mapping doubts. - micheus - 04-27-2015 c-sanchez, just in case you are lazy to try the approaches. (my turn, ![]() - The left column your probable initial mesh; - The middle column the presented mesh; - The right one is your mesh with hard edges set (easy way is use Auto Smooth as suggested by Radi). The rows are flat shader; smooth shader using One light; smooth shader using Two lights; ![]() RE: Lines, UV Mapping doubts. - c-sanchez - 04-29-2015 Yeah, the edges hard or auto smooth option are good ![]() Thank you very much for the replies guys, and i'm sorry for my delay in respond. You can put this kind of question in the Interface & Usage session. (I'm going to move it to there later Wink) Heh sorry, Sometimes I have no idea what category to post topics. |