Crash with UV. Mapping - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://www.wings3d.com/forum/forumdisplay.php?fid=12) +--- Thread: Crash with UV. Mapping (/showthread.php?tid=1179) |
Crash with UV. Mapping - SMJack - 05-18-2015 The crash occurs in the newest and previous versions of Wings. Both 64 and 32. I can not successfully map anything. Simple objects, the default cube, low poly, high poly, anything. Nothing works. It must be a setting I am missing, since it was working three days ago, before I wiped my drive and reinstalled everything. I assumed I had an older version, so I tried some older versions...but they have the same problem. Wings Crash -------------- Dump written 2015-5-18_13-24 Version: 1.5.3 Window: {autouv,1} Reason: {badmatch,[960,48,960,853,0,0,0,0,0,0,0,0,0,0,0,0]} Short stack trace: [] Long stack trace: [{wings_render,dummy_axis_letter,0,[{file,"wings_render.erl"},{line,466}]}, {wings_render,render,1,[{file,"wings_render.erl"},{line,55}]}, {wings,'-redraw/2-fun-0-',2,[{file,"wings.erl"},{line,243}]}, {wpc_autouv,handle_event,2,[{file,"wpc_autouv.erl"},{line,573}]}, {wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,825}]}, {wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,797}]}, {wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,698}]}, {lists,foreach,2,[{file,"lists.erl"},{line,1336}]}] Console --------- Trying OpenGL modes [{buffer_size,32},{depth_size,32},{stencil_size,8},{accum_size,16}] Actual: RGBA: 8 8 8 8 Depth: 24 Stencil: 8 Accum: 16 16 16 16 Using GPU shaders. Using GPU shaders. w h: 7 14 Using GPU shaders. Using GPU shaders. Using GPU shaders. Events -------- Faulting application name: erl.exe, version: 0.0.0.0, time stamp: 0x5341b2a5 Faulting module name: MSVCR100.dll, version: 10.0.40219.1, time stamp: 0x4d5f034a Exception code: 0x40000015 Fault offset: 0x00000000000761c9 Faulting process id: 0x1200 Faulting application start time: 0x01d0918bd4f8be12 Faulting application path: C:\Program Files\wings3d_1.5.3\bin\erl.exe Faulting module path: C:\Windows\system32\MSVCR100.dll Report Id: e7b95b23-fd84-11e4-804f-8c89a564c070 My Computer Info ---------------------- Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150427-0707) Language: English (Regional Setting: English) System Model: MS-7596 Processor: AMD Phenom II X3 710 Processor (3 CPUs), ~2.6GHz Memory: 8192MB RAM DirectX Version: DirectX 11 Card name: ATI Radeon HD 4800 Series Display Memory: 4095 MB Dedicated Memory: 1013 MB Shared Memory: 3082 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Driver File Version: 8.17.0010.1129 (English) Driver Version: 8.970.100.1100 ----- Also, as a side note, it took a very long time to get here. There is something messy with the whole Wings site. I get constant: Service Unavailable Guru Meditation: XID: 880175581 Varnish cache server RE: Crash with UV. Mapping - micheus - 05-18-2015 (05-18-2015, 06:45 PM)SMJack Wrote: Long stack trace:It's a known bug. There is a bug fix here, but I really recommend you to apply all paths you can found in Bugs fixed for the current Wings3d version (1.5.3) Let us know if everything is fine after that. Quote:Also, as a side note, it took a very long time to get here. There is something messy with the whole Wings site. I get constant:Yeah, that happened last time SourceForge was victim of a kind of DOS attack. The frequent 500 error has been reported these days @sfnet_ops We also have had problems with many spammers these days. I have trying to keep the forum clean. RE: Crash with UV. Mapping - SMJack - 05-18-2015 OMG micheus, it was that simple?! I am like so just doing the whole "doh" thing right now. She works with the axis work around thing turned off. Sheesh!!!! I feel like a fool! Thank you so much for your help! Wings! RE: Crash with UV. Mapping - micheus - 05-18-2015 I knew. Just be sure to apply the other paths too. Ok?! |