[fixed] Wings3D Light Crashes - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://www.wings3d.com/forum/forumdisplay.php?fid=12) +--- Thread: [fixed] Wings3D Light Crashes (/showthread.php?tid=1336) |
[fixed] Wings3D Light Crashes - oort - 08-21-2015 If I edit the Diffuse color of an Area light I get a crash. See below. All other lights simply fail to change color. oort Dump written 2015-8-21_16-29 Version: 2.0 Window: geom Reason: function_clause Short stack trace: [] Long stack trace: [{wings_light,shape_materials, [{light,area, {0.5019607843137255,0.11764705882352941,0.3176470588235294}, {0.0,0.0,0.0,1.0}, {1.0,1.0,1.0,1.0}, {0.0,0.0,0.0}, 0.0,0.0,30.0,0.0, [{yafaray,[{power,30.0}]}, {povray36, [{media_interaction,true}, {media_attenuation,false}, {refraction,true}, {reflection,true}, {size_1,2}, {orient,false}, {shadows,true}, {photons,false}, {light_power,1.0}, {fade_power,0.0}, {size_2,2}, {jitter,false}, {circular,false}, {fade_distance,1.0}, {adaptive,none}]}, {kerkythea,[{light_power,1.0},{area_visible,true}]}, {visible,true}, {locked,false}]}, {st,{1, {1, {we,1,0,"area1", {array,4,10,undefined, {{edge,0,1,1,-1,2,1,1,2}, {edge,0,3,-1,1,3,0,0,3}, {edge,1,2,1,-1,3,0,0,3}, {edge,2,3,1,-1,1,2,2,1}, undefined,undefined,undefined,undefined,undefined, undefined}}, none,none, {2,{1,0,{-1,0,nil,nil},nil}}, {0,nil}, {array,4,10,undefined, {0,0,2,1,undefined,undefined,undefined,undefined, undefined,undefined}}, {array,4,10,undefined, {{1.0,3.0,1.0}, {-1.0,3.0,1.0}, {-1.0,3.0,-1.0}, {1.0,3.0,-1.0}, undefined,undefined,undefined,undefined,undefined, undefined}}, {1,{wings_shape,no_folder,nil,nil}}, [{-1,default},{1,default}], 4,none, {light,area, {0.5019607843137255,0.11764705882352941, 0.3176470588235294}, {0.0,0.0,0.0,1.0}, {1.0,1.0,1.0,1.0}, {0.0,0.0,0.0}, 0.0,0.0,30.0,0.0, [{yafaray,[{power,30.0}]}, {povray36, [{media_interaction,true}, {media_attenuation,false}, {refraction,true}, {reflection,true}, {size_1,2}, {orient,false}, {shadows,true}, {photons,false}, {light_power,1.0}, {fade_power,0.0}, {size_2,2}, {jitter,false}, {circular,false}, {fade_distance,1.0}, {adaptive,none}]}, {kerkythea,[{light_power,1.0},{area_visible,true}]}, {visible,true}, {locked,false}]}, [-1]}, nil,nil}}, face,true,[], {0,nil}, none, {1, {default, [{maps,[]}, {opengl, [{ambient, {0.7898538076923077,0.8133333333333334, 0.6940444444444445,1.0}}, {diffuse, {0.7898538076923077,0.8133333333333334, 0.6940444444444445,1.0}}, {emission,{0.0,0.0,0.0,1.0}}, {shininess,0.0}, {specular,{0.0,0.0,0.0,1.0}}, {vertex_colors,set}]}], nil,nil}}, [],undefined,false,2,none,none, {0,{}}, {1, {wings_shape, {no_folder,[{no_folder,{open,{1,{1,nil,nil}}}}]}, nil,nil}}, ignore,none,none, {ignore,ignore}, {light,{edit,1}}, {[{est, [{we,1,0,"area1", {array,4,10,undefined, {{edge,0,1,1,-1,2,1,1,2}, {edge,0,3,-1,1,3,0,0,3}, {edge,1,2,1,-1,3,0,0,3}, {edge,2,3,1,-1,1,2,2,1}, undefined,undefined,undefined,undefined,undefined, undefined}}, none,none,undefined, {0,nil}, undefined, {array,4,10,undefined, {{1.0,3.0,1.0}, {-1.0,3.0,1.0}, {-1.0,3.0,-1.0}, {1.0,3.0,-1.0}, undefined,undefined,undefined,undefined,undefined, undefined}}, {1,{wings_shape,no_folder,nil,nil}}, [{-1,default},{1,default}], 4,none, {light,area, {1.0,1.0,1.0,1.0}, {0.0,0.0,0.0,1.0}, {1.0,1.0,1.0,1.0}, {0.0,0.0,0.0}, 0.0,0.0,30.0,0.0,[]}, [-1]}], face,[],2, {1, {default, [{maps,[]}, {opengl, [{ambient, {0.7898538076923077,0.8133333333333334, 0.6940444444444445,1.0}}, {diffuse, {0.7898538076923077,0.8133333333333334, 0.6940444444444445,1.0}}, {emission,{0.0,0.0,0.0,1.0}}, {shininess,0.0}, {specular,{0.0,0.0,0.0,1.0}}, {vertex_colors,set}]}], nil,nil}}, {1, {wings_shape, {no_folder,[{no_folder,{open,{1,{1,nil,nil}}}}]}, nil,nil}}, {shape,{light,area}}, undefined}], [{est,[],face,[],1, {1, {default, [{maps,[]}, {opengl, [{ambient, {0.7898538076923077,0.8133333333333334, 0.6940444444444445,1.0}}, {diffuse, {0.7898538076923077,0.8133333333333334, 0.6940444444444445,1.0}}, {emission,{0.0,0.0,0.0,1.0}}, {shininess,0.0}, {specular,{0.0,0.0,0.0,1.0}}, {vertex_colors,set}]}], nil,nil}}, {1,{wings_shape,{no_folder,[]},nil,nil}}, empty_scene,undefined}]}, true,[]}], [{file,"wings_light.erl"},{line,994}]}, {wings_draw,'-build_dlists/1-fun-0-',2,[{file,"wings_draw.erl"},{line,302}]}, {wings_dl,map_1,5,[{file,"wings_dl.erl"},{line,223}]}, {wings_draw,refresh_dlists,1,[{file,"wings_draw.erl"},{line,49}]}, {wings,main_loop,1,[{file,"wings.erl"},{line,309}]}, {wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,931}]}, {wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,903}]}, {wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,767}]}] RE: Wings3D Light Crashes - dgud - 08-26-2015 Fixed in commit 633ad20 |