Proposal for Create texture Draw Options Dialog - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Gripes & Grumbles (https://www.wings3d.com/forum/forumdisplay.php?fid=4) +--- Thread: Proposal for Create texture Draw Options Dialog (/showthread.php?tid=1527) |
Proposal for Create texture Draw Options Dialog - tkbd - 01-15-2016 Micheus,If any option is selected,it is possible to reflect it to the pull-down menus? Perhaps all of the pull-down item of Draw Options Dialog would need to be rewrite. For example. The case that some Noise effect using... Quote:====== Current display====== If an user use a shader that belongs to the same type, the he has no way of knowing it. The user must find the desired item.(The unreasonable game for open a treasure box.) Quote:====== Ideal information display ====== (*1.. In the case of default, it is the display of up to now.) It becomes useful to this way to display. If it can be realized...., I'm glad. :) ------- tkbd RE: Proposal for Create texture Draw Options Dialog - micheus - 01-15-2016 I think that is not possible, but I have to check the code before. If that can't be done, maybe the way would be separate (duplicate) all the shaders code to create each kind of pattern. RE: Proposal for Create texture Draw Options Dialog - tkbd - 01-16-2016 Thank you for reply. I see. I wouldn't hope that it's specification becomes too complicated. At the moment, maybe people who handle such complicated combination would be rare. if compensate for this weakpoint, It might need a shader that making a nice result without does many shaders superposition using. -------- tkbd RE: Proposal for Create texture Draw Options Dialog - Marm1971 - 08-28-2016 Quote:Thank you for reply. i totally agree. people that have knowledge on complicated things like in complicated specifications like this are becoming rare at this moment. on the other hand, i am hopeful that this is not that complicated. |