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Playing around ... - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: ManifoldLab Plug-ins Collection (https://www.wings3d.com/forum/forumdisplay.php?fid=14) +--- Thread: Playing around ... (/showthread.php?tid=1551) |
Playing around ... - ggaliens - 01-31-2016 RE: Playing around ... - Dimitri - 02-01-2016 The booleans do constitute a big chapter inside Wings and they deserve a careful focusing on the possibilities they offer so that they may be developed even further, wherever is possible. Shortly, it is good news that you are revisiting them. : - ) RE: Playing around ... - ggaliens - 02-01-2016 Actually ... I made them a lot stronger in a way that is not so apparent to users yet. Instead of exporting each "tidbit" or part as a separate file (expensive) ... I can now export them all in a single OBJ (wavefront file) and specify the Boolean operations using indexes into that file. So I send to CarveCSG a "receipe" and also a master file of all the parts. It will have nice benefits in some situations. |