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Missing an old feature using vertices - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: Missing an old feature using vertices (/showthread.php?tid=2316) Pages:
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Missing an old feature using vertices - bazooka - 12-27-2016 There once was a feature where you could freehand vertices by connecting them as you built a form independent of any of the forms available. I'd sure like to see that again, or at least like to know what version that was so as to download for a project that could really use it. Indeed there are other older versions with forgotten features, but the list of older programs provides no information on them. RE: Missing an old feature using vertices - dgud - 12-28-2016 Is it Tools/Connect you mean? RE: Missing an old feature using vertices - Fonte Boa - 12-31-2016 I made a anterior confuse "answer" here: forgive me. ------- Bazooca, you can do what you intend using Tweak | Slide keeping F1 hold during the operation: Wings3D will collapse any edge which lenght reach the value 0 (zero). In other words, using Tweak | Slide keeping F1 hold, when you reach the neighbour vertex, Wings will weld them automatically. ![]() RE: Missing an old feature using vertices - bazooka - 01-05-2017 Holidays excuse for slow reply. Nope that's not it. This feature extended into empty space from an existing object. You could axis constrain or go free, but it created a winged-edge from one click to the next. Perhaps one of the old-timers recalls it as there was discussion on the old forum (search there is hopeless). It seems like 2003/2004? I have lost the things I made with it, but I clearly recall extruding the center edges to create what I wanted. It saved considerable workaround to get clean geometry. RE: Missing an old feature using vertices - Fonte Boa - 01-06-2017 Isnt it Tools|Connect, as Dgud asked you above? RE: Missing an old feature using vertices - bazooka - 01-07-2017 <sigh> .. none of the tips extend vertices into empty space, they only connect on existing objects. RE: Missing an old feature using vertices - tkbd - 01-08-2017 Maybe it may be different,I remembered the thread that oort taught. http://nendowingsmirai.yuku.com/topic/6168/TracingPath-abilities-of-Wings?page=2 Quote: it sometimes to quickly create paths from picture (polyline, polycurve) or create cable like paths.Is it a function similar to this? But that date was 2009. Otherwise,I searched about that plugin in an old forum but couldn't track it deeply, because screenshot and websites have disappeared. ![]() RE: Missing an old feature using vertices - bazooka - 01-08-2017 That does sound like it ![]() ![]() RE: Missing an old feature using vertices - tkbd - 04-28-2017 Hi,bazooka I think that the plugin you looking for is probably Clacos' "DrawLoop" plugin. This old plugin isn't in recent Wings3D. The circumstances at the time were written in detail in a following URL!! (The topic written in 2004-9 and Wings3D v0.98.25 before ![]() http://www.wings3d.com/paulthepuzzles/aabooleans.html Found it by chance when I check up to something. -------- tkbd RE: Missing an old feature using vertices - bazooka - 04-28-2017 Thanks for the links guys - Mr. Puzzles showed me something new (again) and oort's tip on importing shapes from pdf to inkscape is also very useful .. but its not what I'm after - it was an early version of wings, and the guy that started the first ODF showed me what he'd done and I found it really useful as you could just click along drawing a winged edge behind you. Some simple extrusions on the faces formed gave you useful stuff. Perhaps Mr. Puzzles remembers it? |