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[fixed] UV - vertex / tighten - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://www.wings3d.com/forum/forumdisplay.php?fid=12) +--- Thread: [fixed] UV - vertex / tighten (/showthread.php?tid=2720) |
[fixed] UV - vertex / tighten - Hank - 11-30-2018 Hi there, Steps: 1. add any object 2. select face + uv mapping 3. do uv + unfold 4. for uv window select any vertex + tighten [UV] vertex / tighten is causing crash_dump: Dump written 2018-11-30_12-46 Version: 2.1.7 OS: Windows 8 (build 9200), 64-bit edition GPU: Intel | Intel® HD Graphics 520 Window: {autouv,68} Reason: function_clause Short stack trace: [{wings_drag,translate_fun,2, [{file,"c:/Users/familjen/src/wings/src/wings_drag.erl"}, {line,172}]}, {wings_drag,fold_1,3, [{file,"c:/Users/familjen/src/wings/src/wings_drag.erl"}, {line,205}]}, {wings_drag,fold,4, [{file,"c:/Users/familjen/src/wings/src/wings_drag.erl"}, {line,118}]}, {wpc_autouv,handle_command,2, [{file,"c:/Users/familjen/src/wings/plugins_src/autouv/wpc_autouv.erl"}, {line,785}]}, {wings_wm,handle_event,3, [{file,"c:/Users/familjen/src/wings/src/wings_wm.erl"},{line,972}]}, {wings_wm,send_event,2, [{file,"c:/Users/familjen/src/wings/src/wings_wm.erl"},{line,939}]}, {wings_wm,do_dispatch,2, [{file,"c:/Users/familjen/src/wings/src/wings_wm.erl"},{line,840}]}, {wings_wm,dispatch_event,1, [{file,"c:/Users/familjen/src/wings/src/wings_wm.erl"},{line,747}]}, {wings_wm,get_and_dispatch,0, [{file,"c:/Users/familjen/src/wings/src/wings_wm.erl"},{line,651}]}, {wings,init_part2,2, [{file,"f:/unixlike/src/wings/src/wings.erl"},{line,104}]}, {proc_lib,init_p_do_apply,3,[{file,"proc_lib.erl"},{line,247}]}] BR, Hank RE: [UV] vertex / tighten - micheus - 11-30-2018 I think I already saw this kind of message for the wings_drag module before. Thanks for report it. I'm going to take a look on it soon. ------ [EDIT] Yes. It's already fixed in the next version. p.s. Hank, I edited your post and removed the Long stack trace. The post got too long and usually it's not helpful - it's better to attach the dump file when necessary. The most important was you provide a way to reproduce it. ![]() RE: [fixed] UV - vertex / tighten - Hank - 12-07-2018 Hi Micheus, I've just started to work with 2.2.1 and the problem still exist: (this time I tested with face -> tighten) Dump written 2018-12-7_17-52 Version: 2.2.1 OS: Linux 4.15.0-20-generic x86_64 GPU: NVIDIA Corporation | GeForce GTX 650 Ti/PCIe/SSE2 Window: {autouv,1} Reason: function_clause Short stack trace: [{wings_drag,translate_fun,2,[{file,"wings_drag.erl"},{line,178}]}, {wings_drag,fold_1,3,[{file,"wings_drag.erl"},{line,211}]}, {wings_drag,fold,4,[{file,"wings_drag.erl"},{line,124}]}, {wpc_autouv,handle_command,2,[{file,"wpc_autouv.erl"},{line,785}]}, {wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,981}]}, {wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,948}]}, {wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,849}]}, {wings_wm,dispatch_event,1,[{file,"wings_wm.erl"},{line,758}]}, {wings_wm,get_and_dispatch,0,[{file,"wings_wm.erl"},{line,657}]}, {wings,init_part2,2,[{file,"wings.erl"},{line,106}]}, {proc_lib,init_p_do_apply,3,[{file,"proc_lib.erl"},{line,247}]}] Long stack trace: [{wings_drag,translate_fun, BR, Hank RE: [fixed] UV - vertex / tighten - micheus - 12-07-2018 Ok. Let's take a look on that again. :/ RE: [fixed] UV - vertex / tighten - micheus - 12-08-2018 (12-07-2018, 04:57 PM)Hank Wrote: I've just started to work with 2.2.1 and the problem still exist:Hank, there is no Tighten option for Face, but for Vertex mode. ![]() I checked again in the official release and it's working for the way I tested. ![]() Can you provide me any other information? RE: [fixed] UV - vertex / tighten - Hank - 12-08-2018 I think I have some solution to share my recordings - feel free to check it via Dropbox. tighten issue BTW recording was made on Linux. + part of the issue log: Dump written 2018-12-8_17-52 Version: 2.2.1 OS: Linux 4.15.0-20-generic x86_64 GPU: NVIDIA Corporation | GeForce GTX 650 Ti/PCIe/SSE2 Window: {autouv,1} Reason: function_clause Short stack trace: [{wings_drag,translate_fun,2,[{file,"wings_drag.erl"},{line,178}]}, {wings_drag,fold_1,3,[{file,"wings_drag.erl"},{line,211}]}, {wings_drag,fold,4,[{file,"wings_drag.erl"},{line,124}]}, {wpc_autouv,handle_command,2,[{file,"wpc_autouv.erl"},{line,785}]}, {wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,981}]}, {wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,948}]}, {wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,849}]}, {wings_wm,dispatch_event,1,[{file,"wings_wm.erl"},{line,758}]}, {wings_wm,get_and_dispatch,0,[{file,"wings_wm.erl"},{line,657}]}, {wings,init_part2,2,[{file,"wings.erl"},{line,106}]}, {proc_lib,init_p_do_apply,3,[{file,"proc_lib.erl"},{line,247}]}] BR, Hank RE: [fixed] UV - vertex / tighten - micheus - 12-08-2018 Thanks. I already checked it and found it happens in a single case: only one face (or it's vertex) select. I replied your PM. ![]() RE: [fixed] UV - vertex / tighten - micheus - 12-10-2018 A fix is available in Fixes for v2.2.1 (Patches) |