Question: How to select normal for "Project normal" - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: Question: How to select normal for "Project normal" (/showthread.php?tid=2993) |
Question: How to select normal for "Project normal" - vershner - 04-05-2021 In the auto-UV tool, when I select "Project normal" it projects based on the combined normals of all the faces (I think). If I select one of the faces that seems to be ignored. How can I choose a different normal? Ideally I want to project on the Z access. The camera projection sort of does this, but it uses perspective, which I don't want. RE: Question: How to select normal for "Project normal" - micheus - 04-05-2021 It looks like Camera projection is your answer. You just need to switch from perspective to orthogonal view. RE: Question: How to select normal for "Project normal" - vershner - 04-05-2021 That's worked beautifully. Thanks for your help. |