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Changing XYZ co-ords by tiny amount - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: Changing XYZ co-ords by tiny amount (/showthread.php?tid=301) |
Changing XYZ co-ords by tiny amount - orbiter - 04-29-2013 As I am not a very good artist my models tend to be very Chunky with 90degree edges. I may get clever and have the odd 22.5 degree. I do a lot of Extrude and then "absolute moves". It means that a face or edge is placed at a known fixed point i.e. the centre of a given face is placed at 5 10 15. After I have played around with other faces when I come back this is now at 4.9453 10.0034 15.13579. Or some other close but not right values. I can understand rotating a face by 22.5 degree doing something else and then rotating the first face back by -22.5 degree and it being out by say 0.0001369 as numbers can get rounded. BUT these are edges/faces I have not touched. If I want an edge at 10.15 and another at 9.85 its because there should be a "wall" 0.30 metres thick. Yet I seem to come back to an edge which now starts at 9.85985985!!! I do not seem to be able to fix things to 1 or 2 decimal places. Is it the way I work / think / or a known bug. |