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importing vertex colours in fbx. (wings 1.3.0.1) - Printable Version

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importing vertex colours in fbx. (wings 1.3.0.1) - slight - 07-19-2021

I'm trying to salvage some old models after a hard drive fail, they were exported from wings 1.3x in fbx format, I have the fbx file but not the original wings file. I can import the fbx into wings 1.3.0.1 but the vertex colours aren't coming through, I would give up on it, but for a vague memory of thinking I'd lost vertex colour data in wings 1.3 once before, then finding out they were there all along, but hidden by some view settings, I recall running ambient occlusion as being a part of finding out the VCs were really there...

So, to be sure, I import, run ambient occlusion so that I can see vertex colours are being displayed, import a 2nd time and set everything to one material - but these are importing as pure white. I can open the same fbx in Unity and see that the vertex colours are there. So, I'm wondering if I am mis-remembering and have to ask... did the fbx importer in wings 1.3 ever support vertex colours?

If not, anyone have an idea of how I can retrieve the VCs from an fbx? I've tried an online fbx->dae converter but it fails, and I've compiled an open source dae exporter from unity and exported the fbx as dae, but the vertex colours are not being saved by that exporter.

BTW, I have since switched to wings 2.2.3 and now regularly use the Collada format for vertex colour support, it works great!


RE: importing vertex colours in fbx. (wings 1.3.0.1) - micheus - 07-19-2021

Did you checked the way vertex color are set in the material? I think it is usually set to 'Ignore' and if that is the case you will not see the colours on screen.


RE: importing vertex colours in fbx. (wings 1.3.0.1) - slight - 07-19-2021

Yeah, the only material in the scene is on vertex color: Set, and if I modify some vertices, I see the color change... I'm pretty sure they're not importing, I need to find some other way.