Working with Manifoldlab version of Wings... - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Gallery (https://www.wings3d.com/forum/forumdisplay.php?fid=10) +--- Thread: Working with Manifoldlab version of Wings... (/showthread.php?tid=309) |
Working with Manifoldlab version of Wings... - Dimitri - 05-06-2013 It is just a result of various experiments I have done with Wings' Manifoldlab version and Blender's new npr (non photorealistic rendering) renderer Freestyle... giving an idea about what can be achieved with the use of both those tools. You can find a thread I did open in the Manifoldlab version section of the forum about the modelling of the shape. RE: Working with Manifoldlab version of Wings... - oort - 05-06-2013 Dimitri, Nice work. oort RE: Working with Manifoldlab version of Wings... - Fonte Boa - 05-06-2013 Really impressive this new npr Blender renderer Freestyle. RE: Working with Manifoldlab version of Wings... - ggaliens - 05-06-2013 It is pretty. Thanks for sharing. I'd like to try such a render. RE: Working with Manifoldlab version of Wings... - Dimitri - 05-06-2013 Thanks all... Really, Freestyle offers means for achieving an astonishing variety of npr styles... try it and see it for yourself. It is a joy... : - ) Btw... the way the modelling of the bevelled seams between the cylinder shapes has been done is explained in the thread 'A way of bevelling the boolean seams' of the Manifoldlab section of the forum. Have a look because it is very interesting to see the solutions that can be found using the Manifoldlab's tools... |