Press space on geometry graph to deselect all - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Gripes & Grumbles (https://www.wings3d.com/forum/forumdisplay.php?fid=4) +--- Thread: Press space on geometry graph to deselect all (/showthread.php?tid=569) |
Press space on geometry graph to deselect all - ekolis - 01-21-2014 Just like in the geometry window. It would be nice RE: Press space on geometry graph to deselect all - micheus - 01-22-2014 (01-21-2014, 02:26 AM)ekolis Wrote: Just like in the geometry window. It would be niceyou know that you can do almost that by clicking the RMB over any selected cube icon in the Geometry window. Don't you? The process is click RMB - deselect every thing except that one - and then click LMB (deselect the one under the mouse pointer). oh, that is the same for the other icons too. RE: Press space on geometry graph to deselect all - Zhah001 - 10-23-2014 When you expand (+) the settings the window expands as one would want and expect. However if the list of material properties is extra long the Material Properties window will move so high in the Wings Window that you can no longer access the Ok or Cancel buttons. Maybe the size should be limited to fit inside of the Wings Window so that this will not happen and the ability to scroll the window be added as it is for the Outliner, Geometry, etc. windows??? RE: Press space on geometry graph to deselect all - kathyjus - 03-01-2015 I agree with you Zhah001, it's kinda annoying. RE: Press space on geometry graph to deselect all - micheus - 03-01-2015 (10-23-2014, 12:50 PM)Zhah001 Wrote: Maybe the size should be limited to fit inside of the Wings Window so that this will not happen and the ability to scroll the window be added as it is for the Outliner, Geometry, etc. windows??? (03-01-2015, 02:59 PM)kathyjus Wrote: I agree with you Zhah001, it's kinda annoying.That is going to be "fixed" in the next release when we are going to use the wxWidgets library for the dialogs. |