applying materials , no textures - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3) +--- Thread: applying materials , no textures (/showthread.php?tid=776) |
applying materials , no textures - beegee - 07-05-2014 Hello, I am a beginner, I want to assign different materials to each side of a cube, so I can export .dae and import into Second Life so I can apply textures there. I have tried this and it does not give me 6 seperate sides to apply texture to in Second Life. It does perfect brick texture to top and bottom only, and all the 4 sides show a stretched texture. Two friends each made me a dae file to try and their cubes worked fine, but they are not using Wings to create. I am looking for step by step instruction how to do this, if anybody has this experience. I was told by a Blender user I had to unwrap my cube, I tried AutoUV and still failed. Any help greatly appreciated. The picture is a screenshot from Second Life after applying textures. RE: applying materials , no textures - micheus - 07-05-2014 Check if this thread help you: UV Mapping - split textures |