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Wrong axis obtained of vertices from two or three objects - Printable Version +- Wings 3D Development Forum (https://www.wings3d.com/forum) +-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://www.wings3d.com/forum/forumdisplay.php?fid=12) +--- Thread: Wrong axis obtained of vertices from two or three objects (/showthread.php?tid=819) |
Wrong axis obtained of vertices from two or three objects - micheus - 08-08-2014 During the tests with the plugin Absolute Command - Rotate, PuzzledPaul had reported me that was getting an unwanted result when the axis selected was obtained from three vertices in two different objects. It was noticed that its a "global" problem since the routine is the same used for many operations that ask for a "customized" axis. Here a example which I used the Rotate command to rotate the box 60° around the axis defined by three vertex: ![]() The file for replacement is this: wings_vec.beam (it should be placed in some place like that: C:\Program Files (x86)\wings3d_1.5.3\lib\wings-1.5.3\ebin) |