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Wings 3D Development Forum Wings 3D Off Topic v
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CG Useful Tutorials (modelling, technics, tips, ...)

 
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CG Useful Tutorials (modelling, technics, tips, ...)

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micheus
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#21
11-25-2016, 11:11 AM
6 Tips to improve your uv mapping workflow by Paul H. Paulino

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Asticles
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#22
01-29-2017, 10:32 AM
Thanks!
micheus
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#23
06-18-2017, 09:58 PM (This post was last modified: 08-30-2017, 07:43 PM by micheus.)
It's not fully applicable without the Substance Designer 6 (used at the end of the tutorial), but it can give us a good idea about how to get good textures using a single smartphone.
  • Using your smartphone as a material scanner by Anthony Salvi
  • Go scan the world! Photogrammetry wieh a smartphone by Anthony Salvi
* A free alternative to Adobe Lightroom is the RawTherapee software.

  • 12 Tips & Tricks for Shooting Great Textures
  • How To Split Specular And Diffuse In Real Images
  • Normal Map Photography
  • Free Photo Scanning Workflow! (VisualSFM and Meshlab)

And, for those with skills in electronics:
  • Building a Portable PBR Texture Scanner: link 1 and link 2 (with videos)
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micheus
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#24
07-23-2017, 07:24 AM
3d Carving Basic by Sinung Wahyono

It's a set of six tutorials about how create shapes like that:
[Image: Basic+2.jpg]
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micheus
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#25
08-29-2017, 10:50 PM
Material Studies: Metals by Jarrod Hasenjager
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micheus
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#26
08-30-2017, 07:55 PM
Starting with Unity: tips for beginners by Artem Netyagin

What is the best Unity beginner tutorial and why?
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#27
09-28-2017, 11:40 AM
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#28
04-09-2018, 01:55 PM (This post was last modified: 09-03-2021, 02:38 PM by micheus.)

With the next release of Wings3D entering to this world (Wings Materials), it can be of our interest understand better what is it. These two articles provided by Allegorithmic (the maker of Substance Painter) can help with us with this. The download of a PDF version is available:
The PBR Guide by Allegorithmic - vol. 1
The PBR Guide by Allegorithmic - vol. 2
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