12-22-2018, 01:05 PM 
	
	
	
		Another feature of other 3D editors that I miss in Wings3d is the automatic splitting of contiguous faces, either if the edge connecting them is marked as hard, or if the angle between them exceeds an user-configurable figure.
This is useful especially in video-gaming, because the 3D format used by some games doesn't support hard edges / smoothing groups.
	
	
	
This is useful especially in video-gaming, because the 3D format used by some games doesn't support hard edges / smoothing groups.
 
	 


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