Greeting to the community! Been a long time since I've participated here. Years ... I think. It's very nice to see W3D is still in development as it's always been my "go to" modeler in the past. Kudos and thanks to the W3D faithful.
My question, is there anyway to set up and recall a "fixed" camera configuration? I'm using W3D to produce models that will be rendered in isometric view, ie; 120 degrees on each axis with a 30 degree camera angle for a game asset project. I'd like to use the regular pan and zoom controls during the modeling phase but return to a "fixed" camera set up for renders. I intend to use Povray for the rendering.
Any information or guidance would be appreciated.
Cheers and thanks!
My question, is there anyway to set up and recall a "fixed" camera configuration? I'm using W3D to produce models that will be rendered in isometric view, ie; 120 degrees on each axis with a 30 degree camera angle for a game asset project. I'd like to use the regular pan and zoom controls during the modeling phase but return to a "fixed" camera set up for renders. I intend to use Povray for the rendering.
Any information or guidance would be appreciated.
Cheers and thanks!