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Wings 3D Development Forum Wings 3D Design & Development v
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N-Gons Primitive: Added new parameters to create n-gons

 
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N-Gons Primitive: Added new parameters to create n-gons

micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,708
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Joined: Jun 2012
#1
11-13-2025, 02:26 PM
The new parameters allow we set different ways to construct the object computing it by
Radius(current one), Apothem and Segment length.

This can give us more precision for some shapes.

[Image: n-gons.png]
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
ivla
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Posts: 73
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Joined: May 2023
#2
Today, 11:10 AM (This post was last modified: Today, 11:11 AM by ivla.)
Unfortunately it cannot make N-gon with more than 20 edges.
And I think that there's no need to use a sliders - numeric input field is enough.
(wings3d v2.4.1 + patch from here)

Is it possible to correct this?
micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,708
Threads: 191
Joined: Jun 2012
#3
3 hours ago
Yeah. You are right about 20 be a lower value.

I had already increased it for the PR, but I forget to update the file - I made it now.

The value was increased to 100, since using a higher value doesn’t seem to make sense; otherwise, a cylinder might work fine.

The use of a slider indicates that the value represents a range.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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