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Creating verts along intersection between two objects

 
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Creating verts along intersection between two objects

neostyles
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Junior Member

Posts: 23
Threads: 5
Joined: Jun 2013
#1
01-17-2014, 05:48 AM
Hello, i am trying to create the screw thread for a lightbulb. I was wondering if i had a spring in the place where i wanted to make the thread i could simply tell wings to create the verts where the spring and the lightbulb intersect (basically "drawing a path for the verts.)

Any help would be greatly appreciated!
puzzledpaul
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low down bum

Posts: 125
Threads: 3
Joined: May 2012
#2
01-17-2014, 09:42 AM (This post was last modified: 01-17-2014, 09:45 AM by puzzledpaul.)
The simplest option that most will suggest is to use The ML Boolean, after producing the 2 relevant objects (glass bulb + threaded cylinder)

However, if the top end of the threaded cyl is left as a cyl, then the task is simple, since both objects then have a circular cross section, and (especially) if they have equal vert counts ... just use bridge.

To make a reasonable thread (imo) you'll have to modify the spring tho - one approach mentioned below.

Even simpler, btw ... is to make a std UK type bulb ... with a bayonet fixing Smile

pp


http://www.wings3d.com/paulthepuzzles/springthread.html
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