How hard can be unwrap an object like this with AutoUV?
That is something I faced and tried to improve my strategies to use as less steps as possible and spend more time doing other things.
During the process, I fell like I could have did something before that could avoid the step I was doing at that moment. So, it's a subject full of options/approaches and I hope at the end someone else can share their ideas.
I'm going add the posts always I have time to prepare pictures and spend some time writing.
Today I'm going to leave a picture of my initial strategy so you guys can start think about that.
Initial considerations:
- I started with an object already done and I decided to improve it just after finish it (as I told here);
- I decided to not use symmetry, but that would have speeded up the things if I had planned that from the sketch. I didn't want start all again (lazy I know );
That is something I faced and tried to improve my strategies to use as less steps as possible and spend more time doing other things.
During the process, I fell like I could have did something before that could avoid the step I was doing at that moment. So, it's a subject full of options/approaches and I hope at the end someone else can share their ideas.
I'm going add the posts always I have time to prepare pictures and spend some time writing.
Today I'm going to leave a picture of my initial strategy so you guys can start think about that.
Initial considerations:
- I started with an object already done and I decided to improve it just after finish it (as I told here);
- I decided to not use symmetry, but that would have speeded up the things if I had planned that from the sketch. I didn't want start all again (lazy I know );