Someone asked me "how to create a spiky shape like mathematica logo" and gave me as reference this image:
Well, those are created with a proper software to do that. There is no easy way to create that edges arranges in Wings3D. I was just able to create a object that looks like the Version 3 in the image above. maybe it can maybe be a start point.
The first image was already smooth once. I had defined vertex colors before that.
While I was playing to find the needed steps to reach it one nice shape just popped me up:
I added a nice render in my gallery: link
Well, those are created with a proper software to do that. There is no easy way to create that edges arranges in Wings3D. I was just able to create a object that looks like the Version 3 in the image above. maybe it can maybe be a start point.
The first image was already smooth once. I had defined vertex colors before that.
While I was playing to find the needed steps to reach it one nice shape just popped me up:
I added a nice render in my gallery: link