Someone asked me "how to create a spiky shape like mathematica logo" and gave me as reference this image:

Well, those are created with a proper software to do that. There is no easy way to create that edges arranges in Wings3D. I was just able to create a object that looks like the Version 3 in the image above. maybe it can maybe be a start point.
![[Image: hyperbolic-dodecahedron-start.png]](https://i.postimg.cc/52DB78c0/hyperbolic-dodecahedron-start.png)
The first image was already smooth once. I had defined vertex colors before that.
While I was playing to find the needed steps to reach it one nice shape just popped me up:
![[Image: dodecahedron-flower-wire.png]](https://s25.postimg.org/q1y34mufz/dodecahedron-flower-wire.png)
I added a nice render in my gallery: link

Well, those are created with a proper software to do that. There is no easy way to create that edges arranges in Wings3D. I was just able to create a object that looks like the Version 3 in the image above. maybe it can maybe be a start point.

![[Image: hyperbolic-dodecahedron-start.png]](https://i.postimg.cc/52DB78c0/hyperbolic-dodecahedron-start.png)
The first image was already smooth once. I had defined vertex colors before that.
While I was playing to find the needed steps to reach it one nice shape just popped me up:
![[Image: dodecahedron-flower-wire.png]](https://s25.postimg.org/q1y34mufz/dodecahedron-flower-wire.png)
I added a nice render in my gallery: link