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Colors aren't exported when rendering to POV-ray
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Colors aren't exported when rendering to POV-ray
ekolis
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#1
09-15-2018, 04:04 AM
Everything renders as the default color; I need to create actual materials to have POV-ray render colors.
oort
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#2
09-15-2018, 04:57 AM
ekolis,
Yes, you have to define materials to get different colors. This is true for Pov-Ray, YafaRay, and Kerkythea in Wings3D. You edit materials in the Outliner window.
oort
micheus
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#3
09-15-2018, 10:19 AM
Also, if you UV map your object you can "transfer" the vertex Colors to the texture image.
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