03-12-2013, 04:52 PM
Much better to do Booleans in 3DCoat.
I did these booleans in 3DCoat. And subtract the spheres. I wanted a more noisy distro
of spheres. I should have used rocks for noice instead.
I think I can write a plugin to STREAM a bunch of noise and procedural stuff out of
Wings3D w/o blowing wings. I could export 500,000 polys over and over and over until
I have very cool "NOISE" to boolean away from whatever shape.
I probably also applied a smooth and maybe an extrude here and there in 3DCoat.
I did these booleans in 3DCoat. And subtract the spheres. I wanted a more noisy distro
of spheres. I should have used rocks for noice instead.
I think I can write a plugin to STREAM a bunch of noise and procedural stuff out of
Wings3D w/o blowing wings. I could export 500,000 polys over and over and over until
I have very cool "NOISE" to boolean away from whatever shape.
I probably also applied a smooth and maybe an extrude here and there in 3DCoat.