10-04-2023, 08:49 AM
Making a simple screw cap with "thread" primitive.
Make the helicoid thread object:
Extrude upper non-flat face by Y axis, not by normal (!!!) :
Repeat with lower face:
Flatten those faces by Y:
Inset both faces:
Scale (enlarge) both of them radial by Y axis
Use "Absolute scale" to set size of upper face:
And repeat with the lower (with same size by X & Z):
Select upper and lower faces and use "bridge"
Select whole oblect and "Invert" it:
Select faces on lower end of object and extrude it by Y axis
Unlesect all, select faces in the inner surface:
"Dissolve" it
All done.
Below I cutted the cap in half to show what's inside it:
Same process can be used for making nuts, but it requires to modify the initial oblect (dissolve some faces in its lower - smaller - end) and does not require last steps (extrude & dissolve).
Modifying thread primitive for making nut:
Select lower - smaller - face, then "Select more" (by presing "+" key):
"Dissolve" it:
Select those two points and "Connect" it:
"Connect" another two points:
Primitive is ready.
To make nut extrude upper and lower faces etc., as shown above.
Make the helicoid thread object:
Extrude upper non-flat face by Y axis, not by normal (!!!) :
Repeat with lower face:
Flatten those faces by Y:
Inset both faces:
Scale (enlarge) both of them radial by Y axis
Use "Absolute scale" to set size of upper face:
And repeat with the lower (with same size by X & Z):
Select upper and lower faces and use "bridge"
Select whole oblect and "Invert" it:
Select faces on lower end of object and extrude it by Y axis
Unlesect all, select faces in the inner surface:
"Dissolve" it
All done.
Below I cutted the cap in half to show what's inside it:
Same process can be used for making nuts, but it requires to modify the initial oblect (dissolve some faces in its lower - smaller - end) and does not require last steps (extrude & dissolve).
Modifying thread primitive for making nut:
Select lower - smaller - face, then "Select more" (by presing "+" key):
"Dissolve" it:
Select those two points and "Connect" it:
"Connect" another two points:
Primitive is ready.
To make nut extrude upper and lower faces etc., as shown above.