Hello,
This is my first post on the forum.
I'm a new Wings3D user. I know Wings3D since a long time, and because of 3D printing needs, I recently really begin to use it.
I love clear and intuitive UI, and I think Wings3D has it. But I have a little idea of improvement.
I work with 3 geometry windows. One is the main view and take the most of the screen space, the two others are for X and Y views and are very small.
Because it is in the middle, the only thing I have of the toolbar for the 2 small views is the vertex/edge/face/object selector I just don't need. As this two views are just for viewing and not modeling, the only thing I need is the right part of the extended toolbar or at least the left part of the "non extended" toolbar with the orthogonal/perspective and the flat/smooth shading switchs.
I think that it could be a good idea that for a little geometry window, there is an automatic adaptation of the toolbar to be more useful in this case.
This is my first post on the forum.
I'm a new Wings3D user. I know Wings3D since a long time, and because of 3D printing needs, I recently really begin to use it.
I love clear and intuitive UI, and I think Wings3D has it. But I have a little idea of improvement.
I work with 3 geometry windows. One is the main view and take the most of the screen space, the two others are for X and Y views and are very small.
Because it is in the middle, the only thing I have of the toolbar for the 2 small views is the vertex/edge/face/object selector I just don't need. As this two views are just for viewing and not modeling, the only thing I need is the right part of the extended toolbar or at least the left part of the "non extended" toolbar with the orthogonal/perspective and the flat/smooth shading switchs.
I think that it could be a good idea that for a little geometry window, there is an automatic adaptation of the toolbar to be more useful in this case.