06-28-2013, 06:01 AM
I often like to have all objects in a model share a texture if possible. Is there any way to show multiple objects at once in the UV mapping window, so I can arrange them and avoid overlap?
06-28-2013, 06:01 AM
I often like to have all objects in a model share a texture if possible. Is there any way to show multiple objects at once in the UV mapping window, so I can arrange them and avoid overlap?
06-28-2013, 11:28 AM
I suggest you watch this excellent video tutorial by AgeOfArmor: UV mapping in Wings3d Part 2
You'll find the answer about 7'. |
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