When I first started using Wings 2.0 32bit, I would get a crash when Wings3D first started. Then it worked fine. The next time a would start Wings3D the crash would happen again. Below is the crash report.
This has gone away, but when I render with YafaRay Wings3D has a hard crash. The crash happens shortly after the console window opens.
Edit: Now I am getting the crash when first starting Wings3D again.
Thanks,
oort
Dump written 2015-8-19_18-39
Version: 2.0
Window: geom
Reason: function_clause
Short stack trace:
[]
Long stack trace:
[{gb_trees,get_1,
[{controller,console},nil],
[{file,"gb_trees.erl"},{line,243}]},
{wings_wm,win_size,1,[{file,"wings_wm.erl"},{line,545}]},
{wings,move_windows_1,2,[{file,"wings.erl"},{line,1753}]},
{wings,move_windows,1,[{file,"wings.erl"},{line,1735}]},
{wings,handle_event_3,2,[{file,"wings.erl"},{line,469}]},
{wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,931}]},
{wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,903}]},
{wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,767}]}]
This has gone away, but when I render with YafaRay Wings3D has a hard crash. The crash happens shortly after the console window opens.
Edit: Now I am getting the crash when first starting Wings3D again.
Thanks,
oort
Dump written 2015-8-19_18-39
Version: 2.0
Window: geom
Reason: function_clause
Short stack trace:
[]
Long stack trace:
[{gb_trees,get_1,
[{controller,console},nil],
[{file,"gb_trees.erl"},{line,243}]},
{wings_wm,win_size,1,[{file,"wings_wm.erl"},{line,545}]},
{wings,move_windows_1,2,[{file,"wings.erl"},{line,1753}]},
{wings,move_windows,1,[{file,"wings.erl"},{line,1735}]},
{wings,handle_event_3,2,[{file,"wings.erl"},{line,469}]},
{wings_wm,handle_event,3,[{file,"wings_wm.erl"},{line,931}]},
{wings_wm,send_event,2,[{file,"wings_wm.erl"},{line,903}]},
{wings_wm,do_dispatch,2,[{file,"wings_wm.erl"},{line,767}]}]