02-15-2019, 07:27 PM 
	
	
	
		I use it to build models for Unity. Works great with a few gotchas.
The vertices import to unity twisted around:
Wings -y = unity +Z
Another axis is off too but
When I tried to rotate my folder object the items in the folder twist on their own axis and not around the global 0,0,0 vert.
	
	
	
The vertices import to unity twisted around:
Wings -y = unity +Z
Another axis is off too but
When I tried to rotate my folder object the items in the folder twist on their own axis and not around the global 0,0,0 vert.
 
	 


![[Image: tw.png]](https://i.postimg.cc/QdjwyGVz/tw.png) @MicheusVieira
 @MicheusVieira   ![[Image: yt.png]](https://i.postimg.cc/WpJBDwQ5/yt.png) @MicheusVieira
 @MicheusVieira   ![[Image: da.png]](https://i.postimg.cc/xTvB5TjH/da.png) Micheuss
 Micheuss   ![[Image: ig.png]](https://i.postimg.cc/4xMvhpC1/ig.png) micheus4wings3d
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