How to make hexagonal structure on the cylinder surface.
(WARNING: orange is the selection color in this example)
Some theory before action:
For convenience, let's take the side of the hexagon equal to about 1 unit.
Here is the proportions:
Assume that we need 16 hexagons that fit around the circle (so we must use 32-section cylinder for that).
The formula for the circle radius is: (hex-side-length * cylinder-sections * 0.866025) / (2 * pi)
So for "one-unit" hexagon we need a cylinder of 0.5 unit height and 4.410629 unit radius.
Make it and select the vertices like this:
Delete selected:
Select upper and lower faces:
Extrude it by normal for 0.5 unit:
After extrusion use "mirror":
Repeat face selection and "mirror" as you need:
Select two edge like this:
Select similar edges (hotkey "i"):
Delete it and swittch to vertices select mode, then select one vertice like this:
Select similar vertices (hotkey "i"):
Delete selected:
Base form is ready.
(to be continued)
(WARNING: orange is the selection color in this example)
Some theory before action:
For convenience, let's take the side of the hexagon equal to about 1 unit.
Here is the proportions:
Assume that we need 16 hexagons that fit around the circle (so we must use 32-section cylinder for that).
The formula for the circle radius is: (hex-side-length * cylinder-sections * 0.866025) / (2 * pi)
So for "one-unit" hexagon we need a cylinder of 0.5 unit height and 4.410629 unit radius.
Make it and select the vertices like this:
Delete selected:
Select upper and lower faces:
Extrude it by normal for 0.5 unit:
After extrusion use "mirror":
Repeat face selection and "mirror" as you need:
Select two edge like this:
Select similar edges (hotkey "i"):
Delete it and swittch to vertices select mode, then select one vertice like this:
Select similar vertices (hotkey "i"):
Delete selected:
Base form is ready.
(to be continued)