Hi to all,
I'm following an uv tutorial on youtube and I've seen that edge selection highlight on uv window is not working for me (see attached image).
My wings version is windows 1.5.3x64
I have tried with 1.5.2 mlab version and have the same problem, so should be some configuration. What can I check?
Could be any graphic card setting?
Thanks!
Ok I've discovered that the problem occurs because selected edges ar drawn below unselected, but edge offset seems applied only to 3d viewport.
Sorry to all, making tests with graphics settings I've seen that only occurs with the integrated intel graphics, not with the nvidia processor (have a optimus laptop).
It would be great if anybody can test this issue with intel graphic cards to see if is a common issue with this processors.
Thanks!
I'm following an uv tutorial on youtube and I've seen that edge selection highlight on uv window is not working for me (see attached image).
My wings version is windows 1.5.3x64
I have tried with 1.5.2 mlab version and have the same problem, so should be some configuration. What can I check?
Could be any graphic card setting?
Thanks!
Ok I've discovered that the problem occurs because selected edges ar drawn below unselected, but edge offset seems applied only to 3d viewport.
Sorry to all, making tests with graphics settings I've seen that only occurs with the integrated intel graphics, not with the nvidia processor (have a optimus laptop).
It would be great if anybody can test this issue with intel graphic cards to see if is a common issue with this processors.
Thanks!