11-23-2016, 11:00 AM
[attachment=457]
I have a square texture mapped onto a non square face. The face only has 4 vertices and these are mapped into the corners of the uv map exactly. However the image is being pulled to one side. There are just the 4 vertices so there is nothing to do the pulling.
I have a square texture mapped onto a non square face. The face only has 4 vertices and these are mapped into the corners of the uv map exactly. However the image is being pulled to one side. There are just the 4 vertices so there is nothing to do the pulling.