Hello everyone !
Game alpha version has been finished
Enjoy
Very thanks of Wings3D and Kerkythea community
Game alpha version has been finished
Enjoy
Very thanks of Wings3D and Kerkythea community
Follow mi on Cults3D thanks
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Hello everyone !
Game alpha version has been finished Enjoy Very thanks of Wings3D and Kerkythea community
Follow mi on Cults3D thanks
01-31-2018, 05:12 PM
Hi everyone!
Now come beta version of my game LoG. In the game are now more changes. The little changes come to rules, map, battle system, card visuals and more. In the game i create world coins named Galactic coin. Now its running beta testing with my family (son, daughter, nephews) And my son says - its the best game ever .So here are some screenshots and renders of new terrestrial units. Modeled - Wings 3D Rendered - Kerkythea Postproces and card templates - Photoshop Chameleon unit - this wonderful material we can create in Kerkythea ![]() ![]() ![]() ![]() ![]() ![]() and photo from gaming ![]() ![]() and cards ![]() Enjoy
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02-05-2018, 05:16 PM
Nice work.
10-13-2018, 06:35 PM
Hi everyone!
For a long time, i'll be back now with new arts and models. So now, check this sreenshots and renders Modeled - Wings 3D Rendered - Kerkythea Textured/rendered - 3DCoat Postproces and card templates - Photoshop wings screenshots ![]() ![]() ![]() renders ![]() ![]() ![]() ![]() ![]() cards
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10-13-2018, 07:03 PM
Thanks for sharing olve11
Your starfleet is getting huge!
(10-13-2018, 07:03 PM)micheus Wrote: Thanks for sharing olve11 Yes, fleet its large. And i still looking for company where i publish it (game). I found person which help my with translate, so english versin will be soon. And thanks!
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10-15-2018, 10:49 AM
So rich and dedicated work! Bravo!
10-21-2018, 07:57 AM
unbelievable work!
so many objects, renders, textures... full of respect and best luck with publisher BR, Hank
My gallery: marcone.pl
Hi mates!
I am back from little pause ![]() and i have some new models for game LoG (finally i am work on english version) modeled in Wings 3D for modeling the mountain in Arachnid render i am using Micheus heightmap plug-in textured/rendered in 3D Coat postprocess in Photoshop so Jaguar (wire↓ / render↓ ↓) Arachnid (wire↓ / render↓ ↓) Mountain from Arachnid render BR, olve11
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