02-08-2016, 05:57 PM
(02-08-2016, 04:29 PM)PKodon Wrote: For some reason, it seems, there are two materials associated with those objects. If I change the transparency of the material used for the crystal, the other material shows through on the other objects (but then the crystal becomes transparent).That is not the correct behaviour. Any chance you had coloured your mesh using vertex colour and after that UVmapped it?
If so, is there any chance your material has the Vertex Color property set to Multiply?