08-15-2023, 07:02 PM
Hello,
I've been slowly writing code for a pure erlang FBX plugin. I'll first have an importer to show and likely an exporter some time later.
I will keep the plugin simple in a way (only import and export meshes) in the first releases to make it easier to merge requests/features.
I've been slowly writing code for a pure erlang FBX plugin. I'll first have an importer to show and likely an exporter some time later.
I will keep the plugin simple in a way (only import and export meshes) in the first releases to make it easier to merge requests/features.